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Hi. I have several identical objects. I wonder; Can I unpack them all so that they all have a single texture that only requires a call to draw to render? I have heard of the instantiated UVW  unwrap modifier that is applied when multiple objects are selected reverse phone lookup and then the UVW unwrap modifier is added (it is shown in italics). Is that what the instantiated UVW Unwrap modifier wants to achieve? nba reddit Optimize drawing calls for texturing multiple identical objects with a single unwrap? Or am I completely wrong? Many thanks.


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